Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
Finished Bioshock Infinite today and it is a strong contender for best game of the year alongside Tomb Raider. The game is amazing from its remarkable and original visuals to its intellectually driven and emotionally affecting story. The gameplay is so intense and fun that I feel like starting my second playthrough right away.
Plus the end sequence is by far one of the most jaw-dropping, awe-inspiring, mind-blowing, grandiose yet incredibly intimate I’ve ever seen in a video game. Everyone needs to go play it asap.
Finished season 1 of Downton Abbey a couple of days ago and if you haven’t seen this show yet, you should really get on it. I’ve always enjoyed British period pieces and even though this one doesn’t take place so far off, I found myself really loving everything that went on in Downton Abbey. The characters are really rich and keep the unpredictability high even after you think you’ve figured them out. But the two aspects that take centre stage are the performances and the writing. The dialogue is superb, witty, interesting and ultimately very affecting similarly to the way the performances are. A lot of people, myself included, expressed a lot of apprehension towards this show but it is truly worth your time.